Philip McCloskey

Philip McCloskeyPhilip McCloskeyPhilip McCloskey

Philip McCloskey

Philip McCloskeyPhilip McCloskeyPhilip McCloskey
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Video Game Model - Outhouse

PURPOSE: Create hand painted video game ready asset for use in Unreal Engine
SOFTWARE: Maya,  ZBrush, Substance Painter, Unreal

SPECS: 1.5k Tris,  3x 1k maps, PBR


Model in Unreal

Asset in Unreal

ZBrush sculpt

ZBrush sculpt

Substance Painter Render

Substance Painter Render

Game Assets

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